I met some interesting people who work in Media and Television. Outside their regular day jobs they get involved in making short films for fun, adverts for their friends and such like. We had a long discussion about techniques, methods and software and at the end of the day I got invited to take part or just observe in the filming of a commercial for a night club that would appear on MTV. The producer/director gave me a tour of the set... A huge pyramid open on 2 sides with green screens set up for the chromakey shots. This set was a partial but faithful recreation of the nightclub and was situated on a studio lot. I was told filming would take place on Wednesday and everything had to be in the bag before the end of the week because the place was rented to someone else after that. I am always keen to expand my knowledge by observation so said I would love to attend, they told me the location, the time and what kind of outfit to wear and that was it until the shooting.
OK, so far so good. There is a story here but not what you would expect. The whole set, the camera, the studio location and the nightclub are just a collection of zeros and ones that exist in the online world that is Second Life. The actors or dancers are real, they are all real people with Avatars that represent their self and they dance regularly at a nightclub called Dance island. The night club owner is real, her plot of land or 'Sim' is a night club... The Director, Chantal Harvey is real, a 50 year old woman with extensive media experience who works in Television and has founded a group that promotes Machinima... A combination of the word Machine and Cinema (Wikipedia reference). This is basically using Avatars as actors and everything is set and shot in the virtual world. This is an example of a short drama by Chantal that was filmed and shot in Second Life for the 48Hr Machinima competition - BUS SL 042 (This is You Tube hosted so you can't view it in most schools... I will see if Chantal will upload a copy of this film to Films for Learning).
Why is this here? Why this blog post? Well its not the first Machinima that I have seen but it is very well done and worthy as a post of an exemplaar. There is already on this site an example of Machinima that uses different software called Media Stage. Reactive Metals is an example of how to use software with students to produce documentarys or drama. Imagine using this software to work out the stage positions and pace for a whole play... Or how about making your own Machinima drama using the award winning software Media Stage or similar award winning software Kar2ouche or how about Games software like Sims 2, Halo or Half life? Let me know if you have knowledge of any other software out there and we will start a forum thread with feedback on your experiences with the various software.
How can we use this in education? At this point I am still in thinking mode... It strikes me that there is a lot of potential in virtual stage software for media students, drama students and more. I was just grateful for the opportunity to take part in this virtual shoot. As for Machinima in Second lIfe it seems my experience is just the tip of the iceberg. A media company has produced a virtual comedy series using Second Life... 5 episodes so far called "Divas" sort of a cross between 'Desperate Housewives' and the Film 'Death Becomes Her'. You Tube also has a huge offering of films made by teenagers using games like Halo to make little set piece dramas. We need to find a way to tap into this film making talent and engage some of those teenage boys and girls who are already making 'Mash Ups' (A video that recombines and modifies existing digital works to create a derivative work.) in their own homes with nothing more sophisticated than a desktop or laptop computer.
Machinima FAQs